The networked and interactive nature of the World Wide
Web presents unique opportunities to reach new audiences. This week long
hands-on workshop will explore the conceptual and technical aspects of
creating compelling online programming. Participants will learn by doing.
Using the history of Grindstone Island as a sample topic we'll examine
some of the steps involved in creating a content-rich multimedia Web site.
Research, organization, adaptation of materials, and the design process
will be explored. In addition, we'll actively gather multimedia. The basics
of video production for the Web will be examined, and we'll shoot QuickTime
VR 360 degree panoramas of the island and some of its structures.
Museum professionals who are interested in learning
techniques for better using the Web for public programming and educational
outreach.
Participants will
- Gain a better understanding
of the Web as medium, its limitations and possibilities
- Understand the basics for presenting Web-based materials
- Learn techniques for using
the Web for educational programming and storytelling
- Develop a broad understanding
of the process involved in creating content-rich multimedia Web sites
- Understand the basics of gathering
multimedia (Digital Video and QuickTime VR), editing, encoding, and
integrating it into a Web site
AM
Introduction & What to Expect
Introductions
Course Overview
The Nature of the Medium
How the Internet is different than other mediums
How the nature of the medium affects the end-user
The medium and storytelling
PM
Website Dissections Activity (From Pre-Assignment)
Student Presentations
The Basics of Design for
the Web
Usability
Navigation
Aesthetics
The user experience
AM
Telling Stories and Our topic for
Exploration
Telling Stories
Taking inventory
Investigating our Topic
The Possibilities for Presentation
PM
The Production Process / Student
Projects
Storyboards
Site maps
Page grids
Design considerations
AM
Student Projects
Work on projects
PM
Shooting Video
Basic concepts - a quick review
Tools of the trade
Techniques for Shooting for the Web
Sound
Framing and movement
Lighting
Demo: editing and encoding
AM
Shooting QuickTime VR
Basic concepts - a quick review
Tools of the trade
Techniques for Shooting
PM
Stitching QTVR Movies
Importing images, activity
Stitching images, activity
Pitfalls and problems
AM
Revisiting Projects
Applying multimedia
Student presentations
PM
More Projects / Conclusion
Student presentations
Refining the process
Final discussions
Final Comments
Seminar participants will likely gain experience using
digital cameras, QuickTime VR "index" heads, digital video cameras,
professional lighting equipment, QuickTime VR software. Time permitting
students may also use other software tools such as Dreamweaver and Photoshop.