Workshops
April 11-14, 2007
San Francisco, California

Workshops: Description

Successful Online Learning Interactives

Steven Allison-Bunnell, eduweb, USA
David Schaller, eduweb, USA
http://www.eduweb.com

Developing engaging and effective online learning interactives requires an understanding of many things. Subject knowledge and technical expertise are often emphasized, but just as critical are understanding the target audience and theories of learning as applied to the Web. In this workshop, participants will explore ways to define their audience(s) and apply several learning theories to educational Web development.

The workshop will employ an Interactivity Design planning process for online activities to guide participants through the early phases of the development cycle. While we will consider some technical features and limitations of the Web, this workshop will not teach technical skills such as HTML or graphics. Rather, we'll focus on the creative process of creating an engaging, effective online learning experience. This is a hands-on workshop rather than a lecture course. The concepts covered will be practiced in small group sessions facilitated by the instructors.

In order for the two small groups to effectively work together and to be properly facilitated, final enrollment in the workshop needs to be strictly limited to a maximum of 16.

This is an all-day workshop.

Workshop segments:

  • Large group
    The Interactivity Design process and how it works. Discuss the goals of online learning activities: What are they trying to accomplish: content knowledge, conceptual leaps, behavioral change, etc.?
  • Small group
    Establish the goals for a web activity using the Learning Goals Worksheet. Sample activities will be provided by the instructors.
  • Large group
    The concept development process: applying learning theory. Discuss the importance of a clear and succinct Big Idea. Review ways that learning theories can guide this process.
  • Small group
    Work through the concept development steps of the Interactivity Design checklist. Develop a Big Idea and hone it using Egan's theory for inspiration and guidance.
  • Large group
    Discuss the concept development process. Discuss types of Web activities: best fit for content and audience.
  • Small group
    Choose an activity type and outline the activity sequence.
  • Large group
    Discuss the activity planning process.
    Design charette: share and discuss small group Activity Outlines.
  • Large group
    Discuss the development process modeled in the workshop. What were the challenges and payoffs of using the process?

Workshop: Learning Interactives [Full Day]

Keywords: learning, interactives, interactivity design, web, education programs, constructivist learning theory