9. Designing for humans: big and small
Slavko Milekic, Hampshire College, USA
hamp.hampshire.edu/~smCCSThe workshop will explore issues in the development of effective interfaces for multimedia products, ones that do not place barriers between users and the experience.
Topics covered will include:
Introduction
- the way we 'interface' with the world: our senses (a condensed introduction to the psychophysical properties of our senses, with special emphasis on senses used in traditional ways of human-computer interaction)
- the fallacy of 'average' ability (practical demonstrations mini experiments to show that almost everyone has a 'special' need which makes interactions which were built according to 'average' standards harder or impossible)
- normal populations with 'special' needs which are not addressed in traditional human-computer interface design: children and the elderly
Children
- what makes children special?
- attention
- cognitive resources
- psycho-motor
- coordination
- social aspects
- the principles of child-friendly human-computer interface design (overview and demonstrations)
- beyond computers: creating digital environments for children
The Elderly
- what makes the elderly special?
- perceptual abilities
- motor abilities
- cognitive abilities
- the need for
- unlearning
- gerontechnology
Conclusions
- making interfaces that work
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
|
|
|
|
This page is located below www.archimuse.com/ichim97.
To request further information or send comments, contact info 'at' archimuse.com
Last Updated: June 18, 1997.